Table of Contents
Introduction
To start, let’s define the word DEBUFF, this concept is one of the most important aspects of the game, especially in the Player versus Player (PvP) environment. The debuff is a negative percentage applied to the stats of the enemy, so in Evony, you will be playing a numbers game, let’s see how this works.
Basic Mechanics of Buff vs Debuff
Most importantly, you can only debuff 50% of the enemy’s buffs. To clarify this, follow this example: Let’s assume you will be defending. The attacking keep has a Ranged Attack Increase of 1500% and you have a debuff of -1000%, you won’t be debuffing the 1000% from the 1500% of the enemy. Following the note mentioned before, you will only debuff 750% (50%) of the attacking keep, with that in mind and out of the way, we can further analyze how to build the best combinations for your keep.
Where to Obtain Premium Debuff Generals
Although there are several F2P events where you can get Epic Historical General (Premium), we won’t be covering those here. Most of the time, you will get Premium General tokens by buying packs. There is also the Premium version of the premium tokens called
The fast answer for Free to Play players is Tavern. Even tho, most F2P players can get lucky with some tokens from Helen, or different activities or events, the most common and reliable way to get and get the maximum potential is still Tavern.
Recommendations
We will divide the Debuff generals into two categories: Attack Debuff and Defensive Debuff (HP and Defense). This Generals are called Sub City Generals, because they go directly to your Sub Cities for the applied effects.
Important note: In this guide, you will only see the debuffing percentages for the General Main skill, Specialties, and red stars at max, gear is covered in another guide.
This debuff guide is focused on a pre-K40 build, where focusing on ranged attack is a priority. Nonetheless, as the game progresses, the main focus will change depending on your specific build. Some important notes to focus on are HP and some Defense stats.
Attack is one of the main objectives at the time we are debuffing, with the progression of the game, we can encounter really big buffs, 2500-3200%, so being able to debuff a big part of those numbers is a priority. The most common march troop used is ranged and the general with the highest debuff would be:
Ranged
Zizka
Normal debuffs are: -40% for Ranged attack, -15% for defense, and HP for ranged and siege. Additionally, -10% defense for all troops with his second specialty.
Debuff Table | Attack | HP | Defense |
Ranged | -120% | -90% | -100% |
Siege | -30% | -35% | -45% |
Mounted | -0% | -10% | -20% |
Ground | -35% | -10% | -20% |
Hojo Ujiyasu
Normal debuffs are: -35% attack for ranged and -35% HP for mounted. Additionally, -10% attack for all troops with his second specialty.
Debuff Table | Attack | HP | Defense |
Ranged | -110% | -15% | -15% |
Siege | -10% | -15% | -15% |
Mounted | -10% | -125% | -20% |
Ground | -10% | -20% | -20% |
Mark Anthony
Normal debuffs are: -35% attack for ranged and -10% HP for ground and mounted. Additionally, -10% attack for all troops with his second specialty.
Debuff Table | Attack | HP | Defense |
Ranged | -100% | -25% | -15% |
Siege | -35% | -25% | -15% |
Mounted | -10% | -50% | -40% |
Ground | -10% | -50% | -40% |
Nordic Barbarian King
Normal debuffs are: -30% attack for ranged and -10% defense for all enemy troops. Additionally, -10% defense for all troops with his second specialty.
Debuff Table | Attack | HP | Defense |
Ranged | -45% | -45% | -70% |
Siege | -15% | -45% | -70% |
Mounted | -30% | -30% | -35% |
Ground | -0% | -10% | -35% |
cnu*t the Great
cnu*t, can debuff -25% attack for ranged and -15% HP for mounted and ground troops. Additionally, -10% attack for all troops with his second specialty.
Debuff Table | Attack | HP | Defense |
Ranged | -91% | -26% | -26% |
Siege | -40% | -0% | -0% |
Mounted | -10% | -30% | -60% |
Ground | -10% | -30% | -60% |
Ranged and Siege
Baldwin IV
Baldwin is one of the best premium generals to get, because of his high ranged and siege debuffs. Has -30% ranged attack and -20% siege attack, to go with -10% from second specialty.
Debuff Table | Attack | HP | Defense |
Ranged | -75% | -45% | -30% |
Siege | -65% | -45% | -30% |
Mounted | -10% | -0% | -0% |
Ground | -10% | -0% | -0% |
David Farragut
Farragut is one of the better premium generals because in full power can debuff a lot, and with just one copy of him you can debuff -10% attack on siege and ranged and -20% on mounted and ground defense. Additionally, he can debuff -10% from his second specialty
Debuff Table | Attack | HP | Defense |
Ranged | -45% | -20% | -20% |
Siege | -45% | -20% | -20% |
Mounted | -0% | -20% | -55% |
Ground | -0% | -20% | -55% |
Flavius Aetius
Flavius is a sub-city general focused on debuffing Siege and Ground. His basic debuffs are -20% on ranged and siege attack and -20% on mounted and ground HP, along with the -10% attack debuff from his second specialty.
Debuff Table | Attack | HP | Defense |
Ranged | -40% | -0% | -0% |
Siege | -60% | -0% | -0% |
Mounted | -0% | -0% | -0% |
Ground | -36% | -81% | -45% |
Ground
Narses
Narses is one of the “most” premium generals for debuffing ground troops. His basic debuffs are -50% ground attack and ground and mounted defense -40% along with his second specialty of -10% attack.
Debuff Table | Attack | HP | Defense |
Ranged | -10% | -45% | -25% |
Siege | -10% | -45% | -25% |
Mounted | -10% | -15% | -65% |
Ground | -90% | -35% | -85% |
Mounted and Ground
Yeon Gaesomun
Yeon is a great ground troop debuffer, also having a very decent mounted debuff. His basic debuffs include -40% ground attack and -10% all troops HP.
Debuff Table | Attack | HP | Defense |
Ranged | -20% | -10% | -0% |
Siege | -20% | -10% | -0% |
Mounted | -35% | -60% | -60% |
Ground | -75% | -60% | -60% |
Darius I
Darius is also a great debuffing ground and mounted, not only focusing on attack, but HP and defense. His basic stats include -35% ground attack and -20% mounted and ground HP, along with -10% all troops attack.
Debuff Table | Attack | HP | Defense |
Ranged | -10% | -0% | -0% |
Siege | -10% | -0% | -0% |
Mounted | -90% | -85% | -45% |
Ground | -125% | -85% | -45% |
Gilgamesh
Gilgamesh is a great ground debuff general along with good defense and HP debuffs. His basic debuffs are -25% ground attack and -50% ranged defense, along with -10% defense to the remaining troop types.
Debuff Table | Attack | HP | Defense |
Ranged | -0% | -95% | -85% |
Siege | -0% | -95% | -85% |
Mounted | -35% | -25% | -15% |
Ground | -60% | -25% | -15% |
Constantine the Great
Constantine is a mounted and ground debuff specialist. His basic debuffs are: -20% attack for ground and mounted troops.
Debuff Table | Attack | HP | Defense |
Ranged | -0% | -0% | -0% |
Siege | -0% | -0% | -0% |
Mounted | -60% | -40% | -45% |
Ground | -60% | -40% | -45% |
Jan Karol Chodkiewicz
Chodkiewicz is a great all-around debuff general. His basic debuffs are -25% mounted attack and a -10% to all troops types plus -30% siege defense and HP.
Debuff Table | Attack | HP | Defense |
Ranged | -10% | -45% | -45% |
Siege | -10% | -70% | -70% |
Mounted | -75% | -10% | -10% |
Ground | -25% | -10% | -10% |
Pachacuti
Pachacuti is the newest general, he excels in debuffing mounted and ground troops generally. His basic debuffs are -15% attack to all troops, -10% HP to all troops too, and -20% defense to ground and mounted troops.
Debuff Table | Attack | HP | Defense |
Ranged | -30% | -0% | -10% |
Siege | -30% | -0% | -10% |
Mounted | -50% | -100% | -90% |
Ground | -50% | -100% | -90% |
All-Rounder
Amr ibn al-As
Amr is one of the better attack debuff generals. He can be considered as an all-around general because of his HP and Defense debuffs. His basic debuffs include, -15% ranged and siege attack and -25% ground attack, along with -10%HP to all enemy troops.
Debuff Table | Attack | HP | Defense |
Ranged | -50% | -15% | -35% |
Siege | -50% | -15% | -35% |
Mounted | -0% | -15% | -35% |
Ground | -55% | -15% | -55% |
Jester
Jester even though is not available for every server yet, is a great all around debuff general. His basic debuffs include: -15% attack and -10% HP to all troops.
Debuff Table | Attack | HP | Defense |
Ranged | -56% | -10% | -20% |
Siege | -41% | -10% | -20% |
Mounted | -56% | -10% | -20% |
Ground | -71% | -10% | -20% |
Combinations
The combinations will depend on the amount of Sub Cities that you own and the progress you are in the game. The most common debuffs that players look for are Ranged Attack decrease and Siege Attack decrease, this basically for defense and attack respectively. When getting into end-game content (K38+) HP debuffs will start to be incredibly important, with this in mind the combinations become immense, so this will depend on how you build your defense (that will be covered in an upcoming guide).
Debuffing defensive stats is very important, so your best bet is to combine free to play generals who can be fully ascendable with some premium generals that give you the debuffs you need.
Pro Tips
The best way to know what combination you will need is to basically make a keep and know exactly with what you’re going to be hit. Let’s put an example of a ranged trap. After a scout, the most common decision will be to send ground troops, so the best build would be to focus on fully debuff ground stats, all around, this will dramatically increase your chances of having an effective defense.